Handel’s Ghost is a ‘Dramatic Chaconne’ for recorder ensemble. It is scored for:
❖ two groups of descants (each dividing into three parts occasionally)
❖ treble recorders in two parts
❖ single part for tenor recorder
It can be played by a minimum of nine players but it may be played by many more – there is
no limit on the number of players that may play each part.
There is an extra stave labelled ‘Sound Effects’ which consists of extra material which may be
incorporated into the piece if required: some of it is vocal and some of it is instrumental. This
stave may be performed in a number of different ways:
The piece may be played without the ‘sound effects’ at all – although, like Haydn’s
Farewell Symphony, the ending only really makes sense if the performers exit the
performing space at the end.
If the piece is played by a large recorder ensemble, the sound effects may be
incorporated freely into the group by assigning different players to different effects
more ideas for this in Sound Effects below
The piece may be played by a recorder ensemble with extra participants who are not
recorder players. These can vocalise and/or play a wide range of sound sources or
percussion instruments of their own choice
more ideas for this in Sound Effects below
The stave of ‘sound effects’ may be used as a guide. Performers may choose to
substitute their own ‘ghostly’ words or sounds. The most important thing is that
performers are inventive at creating their own repertoire of interesting sounds
look in Sound Effects for ideas on this
The piece may be performed ‘theatrically’ utilising the performance space in a
dramatic way
more ideas for this in Directing a Theatrical Performance
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